![]() ![]() This gives the impression of being far away of that shooter. The scenario: If a shooter is 500 meters away, one extra tuned value sound for this distance will be The biggest feature is the "Distance script" that allows the mod to address different sound effects at different distances essentially offer toally new sounds for ArmA 3, but offers much more in that it also extends the game with new sound-based features in-game which were originally This sounds less exciting at first than it is, doesn't it? Oh, but it is much more than just your typical sound modification. ![]()
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